Alchemy Thread Thing: It's Recombinatin' Time!

Got an fandom-related project, site, or theme? Want to start one? Looking for fan meetups in your area? Post in here.
User avatar
AllergicToSanity
Posts: 53
Joined: Tue Mar 17, 2020 8:33 am

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by AllergicToSanity » Sat May 30, 2020 2:03 pm

SBAHJifier --> Image of all the homestuck books

User avatar
loomingDoom
Posts: 60
Joined: Wed Jun 10, 2020 3:59 am
Location: Canada
Pronouns: She/Her
Classpect: Knight of Light
Moon: Prospit

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by loomingDoom » Wed Jun 10, 2020 4:15 am

John && Vriska has been done but what about John || Vriska?

B0N3
Posts: 1
Joined: Wed Jun 17, 2020 3:15 pm

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by B0N3 » Wed Jun 17, 2020 3:28 pm

I would really like to see more combinations of clotheing, you already gave new digs to the kids, so how about some for more of the trolls :insolent:

Terezi's outfit && Vriska's dice

User avatar
averageJokester
Posts: 25
Joined: Thu Jul 16, 2020 12:17 pm
Pronouns: he/him
Classpect: Knight of Heart
Moon: Prospit

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by averageJokester » Thu Jul 16, 2020 1:10 pm

Knight of Time outfit || SBAHJ comic

Maid of Life outfit && Harlequin doll
Image

User avatar
gramaticalError
Posts: 1
Joined: Tue Nov 03, 2020 1:06 pm
Classpect: Knight Of Life
Moon: Prospit

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by gramaticalError » Tue Nov 03, 2020 1:15 pm

Dirk's shades && Dave's shades

coolBeans
Posts: 13
Joined: Tue Apr 21, 2020 6:40 pm
Location: on these bitches' nerves..
Moon: Derse

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by coolBeans » Fri Nov 13, 2020 7:10 pm

punch designix || alchemiter
Last edited by coolBeans on Fri Mar 19, 2021 4:12 pm, edited 2 times in total.

User avatar
PurplePest29
Posts: 62
Joined: Sun Jan 26, 2020 5:01 pm
Pronouns: He/him

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by PurplePest29 » Mon Nov 16, 2020 3:58 am

flourite octet || Homes Smell Ya Later
Uwuw capitawism :lime:

User avatar
aspiringWatcher
Posts: 150
Joined: Tue Nov 12, 2019 4:23 pm
Location: Floating beyond the light of the Green Sun
Pronouns: he/they
Classpect: Allegedly Scribe of Life
Moon: Prospit
Contact:

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by aspiringWatcher » Thu Feb 25, 2021 5:50 am

First, I'd like to define two actions:
X\\Y := X&&(!Y). (\\ is abjunction: X\\Y returns bits that are in X, but not in Y.)
X==Y := !(X^^Y) (== is equivalency: X==Y returns bits identical between X and Y.)

(Euclid's Elements || Lil' Cal) && WV's outfit.

A physical copy of The Binding of Isaac: Afterbirth && Retrobar.

Jade Harley but with little dog ears ^^ Toblerone stick.

Installman \\ Stallman.

STUPID IDIOT BUNNY HAT FOR MORONS \\ (DATA STRUCTURES FOR ASSHOLES == KNITTING FOR ASSHOLES).
The world is vast and full and wonders, no matter what they tell you.

User avatar
Deacon Blues
Posts: 9
Joined: Fri Nov 27, 2020 4:28 pm
Location: Canada
Pronouns: He/Him
Classpect: Page of Breath
Moon: Derse
Contact:

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by Deacon Blues » Mon Mar 15, 2021 4:10 pm

> Combine Problem Sleuth poster && knight PJs.
> Combine heir PJs && wiseguy suit slime suit || junior ectobiologist's lab suit.
> Combine smuppet || Lil Cal.
Image

coolBeans
Posts: 13
Joined: Tue Apr 21, 2020 6:40 pm
Location: on these bitches' nerves..
Moon: Derse

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by coolBeans » Fri Mar 19, 2021 4:20 pm

aspiringWatcher wrote:
Thu Feb 25, 2021 5:50 am
First, I'd like to define two actions:
X\\Y := X&&(!Y). (\\ is abjunction: X\\Y returns bits that are in X, but not in Y.)
X==Y := !(X^^Y) (== is equivalency: X==Y returns bits identical between X and Y.)
wouldn't \\ be the same thing as ^^ alchemy? the way you explained it, it just seems like youre taking X out of Y, which iirc would result in you having a card only with the holes both cards don't have in common (which is how ^^ works, unless i did some very big mistake in reading how it works)
same with ==, the way it works sounds just like && alchemy

User avatar
aspiringWatcher
Posts: 150
Joined: Tue Nov 12, 2019 4:23 pm
Location: Floating beyond the light of the Green Sun
Pronouns: he/they
Classpect: Allegedly Scribe of Life
Moon: Prospit
Contact:

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by aspiringWatcher » Thu Apr 01, 2021 3:01 pm

coolBeans wrote:
Fri Mar 19, 2021 4:20 pm
aspiringWatcher wrote:
Thu Feb 25, 2021 5:50 am
First, I'd like to define two actions:
X\\Y := X&&(!Y). (\\ is abjunction: X\\Y returns bits that are in X, but not in Y.)
X==Y := !(X^^Y) (== is equivalency: X==Y returns bits identical between X and Y.)
wouldn't \\ be the same thing as ^^ alchemy? the way you explained it, it just seems like youre taking X out of Y, which iirc would result in you having a card only with the holes both cards don't have in common (which is how ^^ works, unless i did some very big mistake in reading how it works)
same with ==, the way it works sounds just like && alchemy
Nope, it wouldn't!

\\ is one-sided, not two-sided: [red apple]\\[tomato] returns an apple that isn't red, while [red apple]^^[tomato] would return an object that is an apple and a tomato (a fruit with an apple's texture and a tomato's taste, I presume?) but not red.

Actually, these wouldn't be fruit because apples and tomatoes are both fruit, and thus fruit-ness gets excluded.

Finally, == glues in traits that aren't present in the object, so I guess it's a "&& but also shit you'd get from &&'ing opposites" action.
The world is vast and full and wonders, no matter what they tell you.

User avatar
Avery T Deaconari
Posts: 20
Joined: Mon Nov 30, 2020 9:11 am
Location: A small cabin by a lake in Meanwhile, Elsewhere
Classpect: Chief of Security [Ret]

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by Avery T Deaconari » Wed Apr 14, 2021 1:41 pm

Suit && Ink of Squid Pro Quo
"That might be overkill. Then again... there is no kill like overkill."

Yeah, I'm that Avery T. Deaconari. (The T stands for "Tom".)

User avatar
meatman
Posts: 23
Joined: Tue Mar 17, 2020 1:18 am
Location: yo mamas house
Pronouns: she/her
Moon: Prospit
Contact:

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by meatman » Thu Sep 09, 2021 12:42 pm

aspiringWatcher wrote:
Thu Apr 01, 2021 3:01 pm
coolBeans wrote:
Fri Mar 19, 2021 4:20 pm
aspiringWatcher wrote:
Thu Feb 25, 2021 5:50 am
First, I'd like to define two actions:
X\\Y := X&&(!Y). (\\ is abjunction: X\\Y returns bits that are in X, but not in Y.)
X==Y := !(X^^Y) (== is equivalency: X==Y returns bits identical between X and Y.)
wouldn't \\ be the same thing as ^^ alchemy? the way you explained it, it just seems like youre taking X out of Y, which iirc would result in you having a card only with the holes both cards don't have in common (which is how ^^ works, unless i did some very big mistake in reading how it works)
same with ==, the way it works sounds just like && alchemy
Nope, it wouldn't!

\\ is one-sided, not two-sided: [red apple]\\[tomato] returns an apple that isn't red, while [red apple]^^[tomato] would return an object that is an apple and a tomato (a fruit with an apple's texture and a tomato's taste, I presume?) but not red.

Actually, these wouldn't be fruit because apples and tomatoes are both fruit, and thus fruit-ness gets excluded.

Finally, == glues in traits that aren't present in the object, so I guess it's a "&& but also shit you'd get from &&'ing opposites" action.
I still can't really imagine how that would actually work. Alchemy is, like, a Physical Thing with actual punch cards so i doubt there's too much more you can do than that of the functions shown, unless you really fuck around with doing other stuff. but also i guess it doesnt matter because this is a fictional comic world.
Image

User avatar
aquaticFoxfire
Posts: 61
Joined: Sun Apr 25, 2021 2:38 pm
Location: A blue cube somewhere
Pronouns: He/Him
Classpect: Heir of Doom
Moon: Derse
Contact:

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by aquaticFoxfire » Wed Dec 15, 2021 5:00 pm

Sollux’s 3D glasses && cue ball
Image

read Memes and Memories
What to do now? is another project I've got.
also go read AfterLife

mojoOverdrive[MO]
Posts: 2
Joined: Thu Dec 26, 2019 1:17 am

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by mojoOverdrive[MO] » Wed Dec 27, 2023 3:43 pm

iPhone && Captchalogue card

User avatar
ReesePufferson
Posts: 3
Joined: Sun Jan 30, 2022 11:00 am
Pronouns: He/Him

Re: Alchemy Thread Thing: It's Recombinatin' Time!

Post by ReesePufferson » Thu Jan 18, 2024 5:58 am

Karkat && Crab
ImageSnooping as usual I see.Image

Post Reply